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Quick facts:
Name: Johan Olsson Date of Birth: 15th November 1976 Location: Sydney Australia
Programs used:
Discreet 3D Studio max, Adobe Photoshop, Currently learning Zbrush 2
Skills:
Low-medium polygon gameobject modelling, UVW mapping, Texturing
Favourite Games:
Ghost Recon VBS1
Fun Fact:
Had a weapons render published in the Swedish Magazine "Slitz" in 2004, unfortunately without the magazine making any mention of who made the model. |
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About Myself:
After first coming across the Ghost Recon modding community in early 2003 I started thinking about trying my hand
at modding the game myself, after a few unsucessful attempts at scripting missions I quickly came to realise that
weapons modelling was more suited for me. I quite quickly picked up on the skills needed to model and texture a
simple weapon suitable for GR use and released my first mod in June 2003 (Ares Shrike weapons mod). Since then I
have released 3 additional weapons mods and contribured to countless other mods, with weapons and character models.
Having served with the Swedish Army (Bootcamp 1995-1996 and with the Swedish Army's
peacekeeping force in Bosnia 1997-1998) I have a good knowledge of what the army is all about. Something that seems to be very
helpful when it comes to making mods for tactical simulators.
Recently I have "retired" from Ghost Recon modding and will instead be focusing my
time on highpolygon work and some freelance work for a major gamecompany, still waiting for word on how much I can say about
that project though. |
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