Quick facts:

Name: Johan Olsson
Date of Birth: 15th November 1976
Location: Sydney Australia

Programs used:

Discreet 3D Studio max, Adobe Photoshop, Currently learning Zbrush 2

Skills:

Low-medium polygon gameobject modelling, UVW mapping, Texturing

Favourite Games:

Ghost Recon
VBS1

Fun Fact:

Had a weapons render published in the Swedish Magazine "Slitz" in 2004, unfortunately without the magazine making any mention of who made the model.

About Myself:

After first coming across the Ghost Recon modding community in early 2003 I started thinking about trying my hand at modding the game myself, after a few unsucessful attempts at scripting missions I quickly came to realise that weapons modelling was more suited for me. I quite quickly picked up on the skills needed to model and texture a simple weapon suitable for GR use and released my first mod in June 2003 (Ares Shrike weapons mod). Since then I have released 3 additional weapons mods and contribured to countless other mods, with weapons and character models.

Having served with the Swedish Army (Bootcamp 1995-1996 and with the Swedish Army's peacekeeping force in Bosnia 1997-1998) I have a good knowledge of what the army is all about. Something that seems to be very helpful when it comes to making mods for tactical simulators.

Recently I have "retired" from Ghost Recon modding and will instead be focusing my time on highpolygon work and some freelance work for a major gamecompany, still waiting for word on how much I can say about that project though.